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Changelog V0.1.3 - Meet the Jeweler
2 minute read
ahobowhosnameisu

Hello! It's me! Hasn't been too long, but here's some of the latest changes and additions!

+ Additions:

  • The Jewelry profession has been implemented for the first 2 tiers currently available to players.
    • Copper and Iron bands, gem slots and slotted rings are now fully craftable.
    • Gems can now be cut at the jewelry station.
      • New reagents that increase yields/give better stats to rings have been added to the game.
    • Gems now have new custom models
    • Cut gems and slotted rings have fine variants now.
  • Added a new mob - the Donkey!
    • Drops Coarse Hide, which now has two drop sources
  • Added a new mob - the Acidic Mushroom!
    • Drops the reagent Jewelry Acid, which is used to refine gems
    • Careful when attacking them, as they do pack a surprising punch.
  • Added new item stats such as additional XP boosts and attributes.
  • Added some quest items.
  • MrNetwork and Wild have started to implement several new quests, including one that's fully playable.
    • Go find Ada near the stables to start!

- Changes:

  • Pig spawn rates have been buffed slightly.
  • Modifiers, the bonus random stats given to items, have been changed slightly for armors.
    • Higher tier items should now give better stats on average
  • Increased XP and profession requirement for gold smelting
  • All attributes now cap at 100 instead of 50
    • This was done as jewelry can now buff your attributes by X amounts.
    • Bonuses given by stats have been slightly nerfed so that items such as armor and jewelry actually have a benefit.

 

 

 

+ Fixes

  • Fixed various model errors, including the woodaxes.
  • Small GUI fix in attribute menu

That's mostly it. There are a few things that I am currently working on, the major one being a massive item and crafting overhaul so that you guys have more content to explore! As always, feel free to message us on discord!

Changelog V0.1.7 - Quest Tracker, Shops (WIP), and Jewellery Crafting!
Changelog V0.1.7 - Quest Tracker, Shops (WIP), and Jewellery Crafting!
Hello again! We've continued to be busy. Sadly this changelog is a little later than I'd like it to be. There's still a lot here to go through though! We've also got a couple extra things that didn't make it to this changelog as they are still...
Wild
5 minute read
Builder log #4 - The undergrounds..
Builder log #4 - The undergrounds..
Another builder log! Hello readers! I am back with another builder log keeping all of you posted on the building progress on the server!

All of our new builders have done a fantastic job at expanding the spawn region, making it exciting and...
Samtactical
1 minute read
Changelog V0.1.6 - New Look + Pets and Quests!
Changelog V0.1.6 - New Look + Pets and Quests!
Hello! We've been busy. Changes - Buffed armour durability by 10x Animals now spawn around OldPort Animals now randomise their spawn location Lowered early quests XP gain Removed old item bank Migrated most quests to the new map A couple of...
Wild
2 minute read